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88 Heroes: 98 Heroes Edition Review (Nintendo Switch)

Written past times James Nicolay


Title: 88 Heroes: 98 Heroes Edition
Developer: Bitmap Bureau
Publisher: Rising Star Games
Genre: Action, Platformer
Price: $29.95



As mortal who genuinely loves numbers (especially the publish 8) together with other aspects of numerology, I was understandably drawn to 88 Heroes. Reading through the description of the game, “it’s 8:08 AM on August 8, 1988, together with the evil physician H8…demands $88 octillion inside 88 minutes.” LOL. I knew I merely convey to play this game.

88 Heroes: 98 Heroes Edition tin lavatory live a polarizing experience: the starting fourth dimension 15 minutes (or roughly the starting fourth dimension walkthrough) was the best—once you lot larn over the humorous aspects, the game’s weaknesses appear: the overall pattern is unbalanced together with the major characteristic of the game of playing 88 characters randomly function a matter of annoyance than deep strategizing. And for an indie game that costs almsot $30 on the Nintendo Switch, to a greater extent than refinement shoud’ve been expected together with what nosotros larn is a whimsical yet, possibly, forgettable game.




The basic premise of the game is that you lot convey to traverse each of the 88 levels from indicate Influenza A virus subtype H5N1 to indicate B inwards 88 seconds. At the same time, you lot are given exclusively 88 minutes to complete everything.

The 16-bit pattern looks charming—oddly, though, the entire score is framed inside a shroud where physician H8 is watching the heroes function inside each score total of traps: lasers, spikes, enemies, etc. physician H8 rejoices each fourth dimension your hero die, together with every fourth dimension a score is cleared, you’re reminded of which hero died, how many heroes you lot convey left, together with how much fourth dimension together with levels are left to explore. You tin lavatory likewise collect coins inside the game, together with gathering 88 coins volition allow you lot to revive 1 character.




There are 4 pattern shifts across the 88 levels every later 22nd floor, where you lot volition likewise convey to defeat a boss. Everything else feels repetitive at about point. Part of me wishes that the levels could live roguelike (randomly generated), but that powerfulness already live chaotic equally every score begins amongst a random hero.

Besides the already established humour of the game, the 88 heroes are the existent star, each of them equipped amongst their ain sets of abilities together with limitations. The byline of the game goes (and I paraphrase) “we called the best, but they’re non available…” together with and so nosotros stuck amongst really flawed video game characters—many of them charming together with funny, a few are beyond horrible, though.




Eight stand upwards out heroes to me are (in alphabetical order): Bat Bot, which is to me, the best hero equally his movement slows downward all the other characters inwards the game; Double Oh 88, an obvious James Bond-like grapheme belongings martini (probably shaken, non stirred); physician Schitzo, a madman who randomly fires helpful weapons or totally useless stuff; Harley Trotter, a tall basketball game component division instrumentalist that dribbles a ball together with uses it equally weapon (I wishing he could bound higher, though); Laser Kittie, truthful cat amongst laserbeams (definitely, my 2nd favorite hero haha); Madame Missile, who transforms her entire torso into weapon together with launches herself to the enemies; Miss Fortune, who flips a money together with could either explode right away or transports you lot to the function out of the level; together with Rick Roll, who volition definitely volition never laissez passer you lot up.




There is a split upwards fashion inwards 88 Heroes where you lot tin lavatory lead exclusively 8 characters to function through the entire 88 levels. And you lot tin lavatory fifty-fifty develop the heroes that you lot like. I experience that this is a meliorate fashion to play because it makes you lot strategize meliorate rather than randomly getting a hero together with getting confused amongst the hero’s powerfulness or annoying disabilities. With platforming, precision is extremely important—thus, having consummate mastery of each hero is vital inwards finishing the game. The default 88 Hero mode, though, makes 1 function through the entire 88 levels amongst random hero, together with if you lot lose all 88 heroes inwards your starting fourth dimension playthrough, you lot would live stuck amongst 1 hero to complete the remaining 88 levels, which genuinely feels similar an oversight. It would’ve been meliorate if the 88 heroes would live revived but even together with so the timer of the 88 total minutes would live kept.

Probably, what makes this game non quite convey a lasting appeal is that none of the characters is special plenty to live the human face upwards or the icon of the 88 Heroes game. By bombarding the component division instrumentalist amongst 88 heroes, it does experience overwhelming to master copy them together with bask the game amongst the exact precision that the platform levels are designed for.




Overall, I even together with so similar the game equally I honey platformer inwards general, but what is amiss inwards 88 Heroes is what sustains many of memorable ones—a existent hero that stands out together with who would evoke nostalgia similar existent classic platformer heroes that nosotros love. And a fleck of patching the game to residual the difficulty inwards about areas would likewise live to a greater extent than than welcome.


Rating: 3.5/5


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