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Hunter's Legacy Review (Playstation 4)

Written past times James Nicolay


Developer: Lienzo
Publisher: Lienzo
Genre: Action, Platformer, 2D
Price: $6.99
Also available on: PC, Xbox One



Hunter's Legacy is a unmarried business office instrumentalist 2D activity platformer game alongside Metroidvania as well as puzzle elements. While the fine art blueprint of the game is attractive as well as charming, every bit y'all command a woman soul feline that wields 2 swords as well as shoots alongside magical arrows, the imbalance of difficulty could plow off some gamers to bask its whimsical world.




You play a graphic symbol named Ikki, who is goodness alongside twin swords as well as a bow--and y'all observe out inwards the floor that she is a Great Huntress of Un'Amak. Her town is ravaged past times evil subsequently Evil Lord Morodir stole the Fang of Alliance. Your project is to traverse the platforming footing of Hunter's Legacy, observe 3 orbs to enable Ikki to defeat Lord Morodir.

The controls are uncomplicated enough: y'all displace forrad using the sticks or the direction pad, y'all tin dismiss attack, jump, roll, or shoot an arrow. Eventually, y'all unlock the mightiness to practise a downward strike, dash, etc.




The blueprint of the platform world, made upward of nine interconnected areas, is also goodness every bit some areas tin dismiss last farther unlocked the ameliorate your skills would get. You tin dismiss also improve your materials past times buying alongside coins as well as exchanging ores (that tin dismiss last hard to find), as well as y'all tin dismiss max out your wellness as well as observe other goodies inwards treasure chests or past times talking to other NPCs. You tin dismiss move past times portals as well as access relieve points ane time inwards a while. The entire game gives y'all 3 slots for relieve file, but y'all cannot relieve your electrical flow file into some other relieve slot simply inwards representative y'all desire to bookmark your relieve file.

The top dog difficulty I had playing Hunter's Legacy is how some enemies seem to last overpowered. While the game seems to observe the word as well as skills of the gamer, I want that there's an Easy Mode where the enemies are a lot easier to defeat every bit bulk of the enemies require at to the lowest degree 2 strikes earlier beingness vanquished. The easiest enemy is the Caterpillar, but it requires 3 strikes earlier y'all tin dismiss defeat it. Some flight enemies tin dismiss last defeated alongside ane arrow, but entirely if the arrow is charged (by pressing the triangle push clitoris longer). The imbalance of the game appears when the hard enemies gang upward on you--and this happens quite a lot. Many enemies, since they require many heats to last defeated, could collect inwards a unmarried covert at times. While y'all tin dismiss last striking at to the lowest degree 8 times earlier dying, this could last disappointing every bit fifty-fifty 2 or 3 overpowered enemies tin dismiss actually last fatal fifty-fifty if your wellness bars are maxed out.

There are times when I experience that the game would last as well as thus much to a greater extent than enjoyable if entirely Ikki would piece of cake experience to a greater extent than powered every bit the game progresses as well as the enemies would experience slightly weaker. Unfortunately, the game punishes y'all ane time y'all upgrade your skills as well as weapons--they don't seem fazed past times your upgrades as well as they are all the same thick-skinned.




There are entirely 3 bosses earlier the large boss, but my complain alongside the bosses is that their life bar seems unnecessarily long. Granted that in that location are entirely 3 of them, but it seems a fleck inexpensive that the difficulty relies on the length of their life bar. Worse, is that sometimes their movements tin dismiss last besides random to predict particularly when y'all tin dismiss entirely practise meaning harm when you're besides near. There is a boss which I had difficulty defeating because shooting arrows on it barely makes whatsoever dent on its life bar. Like if the villain has 300 points for life bar, it in all probability entirely removes 1 point. And this is spell I entirely convey a max of xl arrows. My dual sword does ameliorate alongside in all probability 3 points per hit, but y'all demand to come upward unopen inwards social club to practise that damage. Unfortunately, the boss moves unpredictably as well as tin dismiss wound past times coming to contact Ikki, as well as worst of all is that it emits tiny flight stones that alter temperature as well as tin dismiss cling to y'all at all times, farther dipping your wellness until y'all expire as well as thus many times.

And that is my disclose ane complain alongside this game: the enemies are damn clingy. It's most every bit if Ikki is honey, as well as the enemies are bees who are fond of flocking around as well as buzzing around until they pester y'all to your death.

While this happens, this is when I notice that the background music is non every bit catchy or great. It's serviceable, but I experience it could last better.

While the game has cracking fine art trend as well as uncomplicated animations, the frame charge per unit of measurement drops often, as well as fifty-fifty the pacing of whatsoever expanse every bit the footing moves from ane scene to the next, the transitions are noticeably rough

While in that location are power-ups as well as collectible to choice upward along the way, the imbalance of difficulty, as well as non getting whatsoever experience of beingness powered up, makes me non actually desire to replay the game




To conclude, Hunter's Legacy feels similar a missed chance to brand itself inwards the same league every bit other cracking 2D platform activity modern games similar Shovel Knight. I experience that had it gone to a greater extent than testing on dissimilar types of gamers, peradventure the game would've been to a greater extent than fun to play.


SCORE: 3/5

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