Written past times Alexander O. Cuaycong too Anthony L. Cuaycong
Title: Zero Escape: Zero Time Dilemma
Developer: Spike Chunsoft
Publisher: Aksys Games
Genre: Adventure
Price: $39.99
Also Available On: 3DS, PSVita, Steam
As the tertiary championship inwards the Zero Escape serial developed past times Spike Chunsoft too written too directed past times Kotaro Uchikoshi, Zero Escape: Zero Time Dilemma leans on familiar strengths: It focuses heavily on puzzles to depict players inwards too relies on a deep storyline to cash inwards one's chips along them interested. And, inwards this regard, it does non disappoint. It could convey tread novel reason to lure those unfamiliar alongside the genre or alongside Uchikoshi’s preferences (as evidenced in, say, the fantabulous visual novel Ever 17: The Out of Infinity). Instead, it sticks to what its predecessors are best known for, too thereby succeeds inwards satisfying its target market.
In Zero Time Dilemma, you lot play as i of iii characters inwards iii divide teams, all trapped inwards a mysterious figure's deadly game. Find solutions to his puzzles too escape the many twists too traps he has laid up. Failure tin resultant inwards death; non only to your characters, but to their respective teams as well. Through it all, you lot aim to uncover his plans, figure out his motives, too larn of his identity before fourth dimension runs out.
Needless to say, the concept provides the engine that runs Zero Time Dilemma. The atmosphere overall is tense too uncertain, too helps laid the seriousness of the plot. The puzzles, field convoluted too seemingly random, all convey a definite solution if properly idea through. Parenthetically, some choices may appear out of the blueish too emanate besides much from run a jeopardy too blind luck. What these do, however, is underscore the game’s speak reliance on multiple playthroughs. You acquire your money’s worth exactly from employing lawsuit too error; desired outcomes acquire clearer alone later sequences too chapters are played through i time to a greater extent than too again.
To its credit, Zero Time Dilemma maintains a steady pace, moving forwards regardless of what's happening. That said, it crucifies players who can't cash inwards one's chips along upwardly alongside the plot or convey lilliputian to no noesis of the previous titles inwards the franchise. While familiarity alongside the before games is non mandatory, it definitely helps given Zero Time Dilemma’s constant references to past times events. This, combined alongside the game's constant ask to "Tell too non show," makes it hard to wholly grasp the floor or its twists too turns the starting fourth dimension time around.
Significantly, the interface could exercise some improvement. The Federal Reserve notation system, for instance, is clunky too troublesome to exercise too to a greater extent than of a hassle than anything else; as a result, puzzles appear harder than they should be, requiring gamers to constantly banking concern check dorsum on previous information. Then again, the hardware is at to the lowest degree as much at fault as the programming; analog controls too the lack of a stylus brand writing too drawing to a greater extent than troublesome than necessary.
Thankfully, getting bad endings is non a problem. The game non alone lets players salve at whatever time; it gives them the might to bound to whatever determination indicate they've already encountered. This agency that redoing choices too unlocking alternate storylines aren’t chores; each successive playthrough becomes easier compared to previous ones.
All told, Zero Time Dilemma provides a fairly enjoyable experience that makes its run fourth dimension of to a greater extent than or less xx hours a relative breeze. It isn’t as proficient as Nine Hours, Nine Persons, Nine Doors story-wise, too it for sure plays worse due to command limitations. For a console port, though, it plays smoothly too functions well; those who are partial to the PS4 won’t detect it a bargain breaker. It isn’t the best version available, but it’s good worth its $40 sticker price.
THE GOOD
- A shine port of Zero Time Dilemma's Vita version
- Engaging storyline incorporating interesting puzzles
- Multiple endings, alongside as compelling branching paths to explore
THE BAD
- Clunky notebook characteristic that could convey benefited from reprogramming
- Extremely confusing plot
- Some endings may experience unsatisfying
SCORE: 7/10
Share This :
comment 0 comments
more_vert