Written By: Bernard Julius Paje
Title: Slime-san
Developer: Fabraz
Publisher: Fabraz
Genre: Action, Adventure, Platformer
Price: $11.99
Also Available On: Windows
DISCLAIMER: If yous are the type of gamer who is easily scared past times hardcore 2D platforming games that may, at times, live on sadistically difficult, as well as therefore this game is likely non for you. Though if, similar me, yous are the type of gamer who: a) loves 2D platforming games that require pixel-perfect control, b) adores retro games amongst awesome 8-bit chiptune music as well as c) likes to punish his or herself inwards games (the type that thinks Hard difficulty should live on considered the game's default difficulty) as well as therefore boy... Are yous inwards for a treat!
Enter Slime-san! The simplest way to depict this game is that it is a 2D retro-themed platforming game that has actually tight controls. It tasks yous every bit the titular light-green blob as well as his friend plane that direct maintain been eaten past times a giant worm. As morbid every bit that sounds, the duo are perfectly all correct within the worm's trunk as well as their principal objective is to larn outta there! Our slimy escapees tin forcefulness out jump, wall jump, double jump, dash as well as morph (pretty much the basic controls for a lot of 2D platformers). That final ane though is ane of Slime-san's cool command as well as gameplay mechanic twists over other similar games. Your light-green blob tin forcefulness out morph himself into other light-green things when yous concord the morph button. At the same time, doing therefore makes everything larn into irksome motion, enabling yous to to a greater extent than exactly command your movements mid-air. The game volition also punish those who accept besides much fourth dimension idling inwards an expanse either past times spawning a monster that chases yous or calling forth a deluge of tum acid that floods the area. Sadistic, yes, but those situations definitely add together tension to the already fast as well as frantic gameplay.
The game has at to the lowest degree 100 levels as well as most of those levels are composed of iv single-screen areas. Each expanse has ane collectible: H5N1 light-green apple. These apples are oftentimes out of reach, as well as volition forcefulness yous to deviate from the easiest/shortest path to larn them. You tin forcefulness out as well as therefore role these apples to purchase various costumes, graphical filters (the Virtual Boy-inspired ane is therefore cool) as well as characters inwards a town amount of shops as well as various NPC's (how this is possible within a worm's stomach, I don't actually know). And nearly those graphical filters: Using unopen to of them also changes the character of the game's well to fit the graphics. Very cool! You tin forcefulness out also role an apple tree to skip a phase yous are having a hard fourth dimension to beat, but it is non recommended to practise this because losing fifty-fifty ane apple tree inwards this way agency yous cannot purchase all the purchasable items inwards the shops.
As yous progress through the game, novel game mechanics are steadily introduced. There are underwater areas, slippery ice-like floors, conveyor belts, moving lifts, mucilaginous surfaces, rising/falling platforms, rolling barrels (which are used inwards a way that volition live on rattling familiar to Nintendo fans when yous offset run into them) as well as more! The listing goes on an on every bit yous larn deeper into the game. There are also several auto scrolling stages that are a welcome alter of mensuration from the single-screen areas. Boss battles are also present, as well as unopen to of them are actually tough to beat. Again, these encounters are a rattling welcome alter of mensuration from the punishing platforming areas. Each phase also has a fourth dimension trial trophy that yous tin forcefulness out earn past times beating a stage's par time, most of which are nether a minute. In my opinion, getting all these trophies is harder than getting every apple tree inwards the game (at to the lowest degree for me), therefore exclusively the hardest of the hardcore volition likely larn them all.
There are also hidden mini games for yous to unlock (how exactly to practise therefore I volition non say). There's a tabular array hockey game non dissimilar Pong, a top-down activity jeopardy game (heavily inspired past times the master The Legend of Zelda for the NES) as well as a vertically-oriented 'bullet hell' shoot-'em-up. The cool affair nearly these mini games is yous tin forcefulness out play all of them amongst 2 players, amongst each business office musician using ane Joycon (perfect for the Switch's tabletop mode). Unlocking these mini games should live on your exceed priority inwards the game because they definitely add together to the game's overall value. And speaking of value, Fabraz, the game's developer, has already announced that it plans to convey Slime-san's meaty DLC expansion, Blackbird's Kraken, to the Switch every bit a FREE update! This is a actually awesome affair to hold off frontward to inwards the time to come which volition definitely add together fifty-fifty a lot to a greater extent than strike for your buck.
Again, I am going to remind you: This game tin forcefulness out larn actually hard at times. Like, REALLY hard! Casual players tin forcefulness out likely musical rhythm out the game, but exclusively the hardcore tin forcefulness out accomplish that elusive 100% completion rate. H5N1 lot of platforming fun is to live on had inwards this game though, regardless of your sense as well as science score inwards platforming games. Considering the Switch's electrical current drought where 2D platformers are concerned, this game is definitely a corporation improver into the genre that volition live on to a greater extent than than plenty to tide us over until Nintendo's plucky plumber gets his ain 2D entry for the hybrid arrangement (give us Super Mario Maker for Nintendo Switch please).
YAY
- Fast-paced platforming activity amongst a lot of cool concepts
- Tons of materials to unlock, including graphical filters as well as various minigames that back upward 2 players
- Has an awesome chiptune soundtrack that changes inwards character to fit your selected graphical filter
- Upcoming FREE DLC agency you'll direct maintain to a greater extent than to play inwards the time to come in ane lawsuit yous larn to practise everything
NAY
- Game tin forcefulness out larn pretty hard at times (especially if yous desire to larn a hard-to-reach apple)
- Getting most of the fourth dimension trial trophies volition likely live on impossible for many players
- Since Slime-san starts the game close the tip of the giant worm's tail, why doesn't he only run out from that end? :D
REVIEW SCORE: 9/10
Share This :
comment 0 comments
more_vert