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Neon Chrome Review (Nintendo Switch)

Written past times Alexander O. Cuaycong in addition to Anthony L. Cuaycong


Title: Neon Chrome
Developer: 10tons
Publisher: 10tons Ltd.
Price: $14.99
Genre: Action, RPG
Also Available On: Steam, PS4, PSV, XB1, iOS



Neon Chrome is an interesting top-down shooter developed past times 10tons, originally released inwards May 2016 on the Steam, Xbox One, in addition to PlayStation four platforms, in addition to ported to the Nintendo Switch belatedly concluding year. Featuring rogue-lite elements combined with a decidedly cyberpunk aesthetic, the twin-stick game stands out with its many competitors past times beingness both flashy in addition to stylistic.

Neon Chrome’s premise is straightforward. Taking on the purpose of a hacker fighting against an oppressive government in addition to its leader, the Overseer, players pick 1 of iii characters at the root of the game, each with a unique laid of strengths in addition to weaknesses. They must navigate their chosen avatar along multiple procedurally generated levels inwards social club to conquer the Neon Chrome. If their chosen grapheme dies during a level, that grapheme is dead forever, in addition to players must pick a novel 1 to move along the fight.




The type of game pattern employed past times Neon Chrome sounds unproblematic but effective: Choose a character, become upwards every bit many floors every bit y'all tin until y'all die, in addition to then rinse in addition to repeat. While expiry is inevitable, it's necessary for progression; 1 time a grapheme has died, players tin work what that grapheme has earned to buy upgrades to brand the side past times side grapheme to a greater extent than effective inwards combat. In other words, ultimate success is predicated on failure; setbacks Pb to the add-on of abilities, increases inwards stats, in addition to weapons upgrades, with each successive '’loss” making time to come runs easier past times giving players to a greater extent than options. Death is inevitable, but so is progress.

Parenthetically, the randomized bird pattern offers a ton of replay value, every bit no run volition e'er endure the same. Some volition endure harder depending on the given character’s shape in addition to weapons on hand, in addition to some volition endure much easier, especially if the map layout is good.




There’s a flipside, though. The randomness that enhances Neon Chrome’s worth too stunts it, presenting flaws that it isn't able to fix without compromising the integrity of its game design. For 1 thing, the fun factor is dictated past times the specific laid of circumstances y'all volition uncovering yourself in. Due to the nature of the game, it's almost impossible to larn a setup you'd prefer at a given time. And every bit runs are dictated past times the effectiveness of your character, it tin endure quite frustrating to bring the programming’s RNG stimulate upwards one's heed what assets you’d bring at your disposal instead of giving y'all the liberty to choose. Meanwhile, y'all volition occasionally endure compelled to negotiate levels that edge on the unfair in addition to frustrating; yes, it's solely possible to bring bad rolls in addition to endure placed inwards horrendous layouts.




Nonetheless, Neon Chrome runs extremely good on the Switch. Play is smoother on the go, but the game looks fifty-fifty to a greater extent than gorgeous docked, with colors jumping off the canvass in addition to giving life to the many explosions in addition to enemies on screen. While grapheme models aren't specially detailed, the lighting effects are stunning given what they move with, in addition to there's something oddly satisfying close using an onset rifle to mow downwards a horde of enemies, or to breaking through a wall in addition to rushing through to burn a missile at a foe. It’s sure as shooting worth a recommendation only on trend alone, every bit the bright, vibrant visuals are sure to excite.




All told, Neon Chrome definitely industrial plant every bit a pick-up-and-play game to work upwards idle time. It’s flawed in addition to it won’t stand upwards out inwards price of mechanics, especially later on hours of play, but it's stylistic in addition to entertaining plenty to merit its $14.99 cost tag on the eShop.



THE GOOD:
  • High replay value due to randomized classes/levels
  • Runs smoothly
  • Outstanding artstyle in addition to theme
  • Healthy diverseness of weapons, abilities, in addition to classes on offer

THE BAD:
  • RNG classes in addition to maps tin larn frustrating
  • Balanced around multiple runs, in addition to tin therefore larn tedious


RATING: 7/10


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