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Dynasty Warriors 9 Review (Playstation 4)

Written past times Alexander O. Cuaycong too Anthony L. Cuaycong


Title: Dynasty Warriors 9
Developer: Omega Force
Publisher: KOEI Tecmo
Price: $59.99
Genre: Action, Adventure
Also Available On: XB1, Steam



Originally starting out every bit a 2D fighter inwards the vein of Tekken too Soul Caliber, the Dynasty Warriors serial changed class too shifted to a hack-and-slash means of activity inwards Dynasty Warriors 2. Since then, it has stuck to what it’s best known for through its myriad spin-offs, sequels, too expansions. In closed to ways, Dynasty Warriors ix keeps this upward amongst its design, retaining a distinct build of combat mechanics too gameplay that's exactly every bit prominent every bit before. In others, it strays from the beaten path.

DW9 has you lot taking command of i of many iconic generals during China’s Three Kingdoms era, too going most reliving their tales through the many battles they participate in. Cleave your means through thousands — yes, thousands — of enemies, all the spell ensuring that allied bases remain secure, that enemy bases fall, too that the enemy commander is soundly defeated inwards battle.




It's a tried-and-tested formula, i that the Dynasty Warriors serial has clung to all these years, too DW9 doesn't modify it, amongst the same musou combo strings silent available, but but presented inwards a dissimilar form. Where it does change, however, is inwards its novel selling point: an open-world system. Taking a few pointers from Romance of the Three Kingdoms 13, its strategic cousin, the map has widened from that of an enclosed battlefield to that which encompasses the entirety of China. You tin receive got your chosen grapheme roam freely, accept side quests, purchase too arts and crafts novel armor, weapons, too items, hunt animals, too fifty-fifty purchase slice of furniture to create your ain lilliputian thespian home.

Needless to say, it's a bold stride inwards a novel direction. The same step, however, puts DW9 at a real awkward position. While the activity segments are undoubtedly fun, the open-world segments are anything but. If anything, they experience to a greater extent than similar generic add-ons that were thrown inwards to pad content. From lookout adult man towers that let out surroundings, to the fairly generic too basic crafting system, to fifty-fifty the pseudo-random "radiant" quests that receive got you lot traipsing the width too length of China, the additions experience to a greater extent than similar references to ameliorate games than anything else. You receive got been at that spot too done that, too inwards much ameliorate capacity than what DW9 allows.




While it tin live amusing to larn hunting or line-fishing amongst your renowned general, too to position the story of the Three Kingdoms on the backburner every bit you lot search for closed to other bandit army camp to overrun, the opened upward basis silent feels thus empty. And, inwards the lastly analysis, there's real lilliputian argue to veer from DW9’s top dog role when it ultimately boils downwards to the same repetitive grind too ending.

Certainly, it doesn’t assist that DW9 has uneven balancing; amongst the basis beingness thus open, fifty-fifty the combat starts to endure every bit you lot struggle through the same apartment plains or the same generic forests, making the terrain experience barren, empty, too lifeless. There is also questionable programming; God preclude an enemy spawns inwards the mountains or past times a river where combat is all but impossible. And your frustration mounts because it happens a fleck every bit good often for comfort.




To longtime followers of the DW series, frame drops too functioning issues are zilch new. That said, DW9 seems to endure from these to a greater extent than severely. It runs smoothest when your grapheme is staring at the floor, but lags when you lot receive got to engage inwards battles of an epic scale or — gasp! — fifty-fifty when you’re traveling through cities or countrysides.

Make no mistake; DW9 delivers fun, too inwards spades. Underneath its flawed ideas is a expert substance blueprint that shines. Battles remain compelling, and, admittedly, the opened upward basis proves to live a nice-enough distraction afterward you’ve beaten the hundredth or thus officeholder too his army. But treating the latter every bit integral to DW9 given its seemingly unfinished mechanics hurts to a greater extent than than helps. The resultant is a tug-of-war that exposes the game every bit confused at best. What does it actually desire to be? And why didn’t Koei Tecmo exactly concentrate its resources on making i or the other stand upward out instead of presenting both half-baked?




Overall, DW9 boasts of a proven pedigree too holds grand ambitions, but is greatly held dorsum past times functioning too delivery issues. It doesn't add together much to its fighting formulas, too what it does furnish to the mix exactly makes it worse. It's silent a wonder to accept inwards at its best, but its lack of focus spoils your enjoyment; it tries to practice every bit good much too excels at few. No doubt, fans of the serial tin squelch hours upon hours of gameplay out of it, but it fails inwards achieving its ultimate objective. It sets out to live ameliorate than its ancestry, alone to live schooled past times the same the end.



THE GOOD
  • Entertaining too engrossing combat system
  • Surprisingly expansive map amongst plenty of side activities on tap
  • Large grapheme roster amongst a broad diverseness of missions, side quests, too campaigns to select from


THE BAD
  • Performance issues, amongst frequent framerate dips
  • Map is generally empty, too most side quests are repetitive inwards nature
  • Generic opened upward world


RATING: 7/10


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