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Danmaku Unlimited Iii Review (Nintendo Switch)

Written past times Litton Raysoul


Title: Danmaku Unlimited 3
Developer: Doragon Entertainment
Publisher: Doragon
Price: $9.99
Genre: Action, Shooter, Shoot-‘Em-Up
Also Available On: Android, iOS, Steam



“Danmaku” is a Japanese discussion which agency barrage, every bit inwards a barrage of bullets. Danmaku Unlimited iii lives upward to its refer past times featuring an activeness packed game, amongst beautiful visuals that are composed generally of bullets. The game is categorized every bit a “Bullet Hell” game, which agency it is harder than your average shoot-‘em-up game. So spell the bullet patterns seems pretty, y'all evidently withdraw to avoid them to live this game.

Danmaku Unlimited iii plays similarly to other shoot-‘em-up games, spell introducing some unique mechanics. You purpose the Left Stick to motion the shipping around. The FIRE push shoots your primary attack, spell belongings downwards the BEAM push switches to a rigid beam attack. The shipping volition motion slower when the BEAM push is pressed, which agency y'all tin dismiss purpose it to maneuver through tight spaces. The type of primary in addition to beam weapons tin dismiss live customized, amongst upward to five types each. However, y'all withdraw to unlock most of the weapon types, in addition to some of them are actually hard to acquire. Pressing the BOMB push expends a bomb that damages enemies in addition to clears all bullets caught inwards the blast. The objective of the game is to struggle in addition to live through several waves of enemies, in addition to defeat the boss at the destination of the stage. Your shipping volition alone live destroyed if the CORE (center part) is hit. This game alone features five stages amongst a real unproblematic story, only amongst the several difficulty levels in addition to game modes, it tin dismiss render a high replay value.




The game features 2 principal modes: the SPIRIT (Normal) in addition to GRAZE (Advance) mode. Each fashion provides unlike gameplay mechanics for the SPIRIT/GRAZE system. For SPIRIT (Normal) mode, y'all tin dismiss direct the next difficulty levels: EASY, MEDIUM, HARD, in addition to TRUE (Hardest). Destroyed enemies piece of employment out their bullets behind every bit SPIRITS, which are harmless in addition to adds to the TRANCE meter when collected. Also, flight approximately bullets volition also add together to the TRANCE meter. When it is full, y'all tin dismiss press the BOMB push to piece of employment into the TRANCE fashion which powers upward the ship’s weapons, in addition to all destroyed enemies volition piece of employment out their bullets every bit GEMS, which highly increases your score. There is also an selection to automatically become into TRANCE fashion i time the meter is filled. This fashion also features a mechanic where i of your bombs volition automatically live used if your CORE is nearly to live hit. This fashion is recommended for newcomers every bit it provides a goodness degree of accessibility, spell notwithstanding providing a challenge fifty-fifty for the easiest difficulty.





The other mode, called the GRAZE (Advance) mode, alone features HARD in addition to TRUE difficulty. The bullets of the defeated enemies volition non commonly plough into SPIRITS, in addition to volition notwithstanding rest on the screen. There volition live some other meter that fills upward when y'all wing approximately the bullets. Once the meter is full, y'all volition become into GRAZE-HIGH state, which would thus convert the bullets of the defeated enemies into SPIRITS which y'all tin dismiss thus collect to add together to the TRANCE meter. When it is full, y'all tin dismiss thus i time to a greater extent than piece of employment into the TRANCE fashion using the BOMB push to ability upward your weapons. Also inwards GRAZE mode, y'all volition eat all of your bombs when your substance is nearly to live hit. This fashion is designed for veteran players who already mastered several shoot-‘em-up games.




The visuals for this game are excellent, in addition to it is real piece of cake to decide the deviation betwixt the enemy bullets in addition to the SPIRITS that y'all tin dismiss collect fifty-fifty on handheld mode. The abrupt contrast of the enemy bullets also render a goodness visual cue which y'all tin dismiss purpose to decide if y'all withdraw to evade or wing approximately it. Other particle effects similar explosions are non also distracting, in addition to the visual feedback for the TRANCE fashion is highly satisfying. The rendering technique for the enemies in addition to high character hard disk drive sprites also helps inwards providing goodness graphics. The game’s functioning are both goodness on handheld in addition to docked mode, providing a company lx fps gameplay amidst the hundreds of moving objects on the screen. However, I’m non also fond of the enemy designs every bit they all await similar some generic futuristic shipping or robot. The surroundings is also non that striking, which I suppose designed for the players to focus on the gameplay itself. Another goodness matter nearly this game is the Rock-Metal music past times BLANKFIELD, which compliments the chaos that is happening on the screen. The audio pattern is also done real well.




While these form of games are known for their punishing difficulty, Danmaku Unlimited iii includes options for increasing your lives, in addition to at that spot is a express give away of continues earlier the game is over. I accept played the game extensively across all modes, in addition to managed to complete it on medium difficulty despite non beingness an skillful inwards these type of games. There are other modes including a Boss Rush fashion in addition to Free play fashion where y'all tin dismiss direct the phase that y'all desire to play. Considering the cost point, I would heavily recommend Danmaku Unlimited to players who similar shoot-‘em-up games in addition to wants an action-packed arcade experience. While a tad curt on the stages, don’t allow this fool y'all every bit it is visually addicting in addition to y'all would discovery yourself indulged inwards replaying this game across several difficulty levels in addition to modes.



The Good
  • Excellent visuals in addition to presentation 
  • Music is real good 
  • Gameplay is highly addicting 

The Bad
  • Generic enemy in addition to environments design 
  • Few stages 
  • Might live also hard fifty-fifty on the easiest difficulty 


SCORE: 8/10

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