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Tallowmere Review (Nintendo Switch)

Written By: Patrick Orquia


Title: Tallowmere
Developer: Chris McFarland
Publisher: Teyon 
Genre: action, platformer, RPG, roguelike
Number of Players: upwards to iv players
Release Date: 09 November 2017
Platform: Nintendo Switch
Price: $6.99
Also Available On: AndroidiOS, Steam, WiiU



Roguelike is fast becoming a favorite game genre of mine, in addition to recently, I bring played closed to other one. The game is Tallowmere, developed past times Chris McFarland in addition to published past times Teyon. It was published a few years back, fifty-fifty appearing on the Wii U, but straight off it has establish a novel abode on the Nintendo Switch, which I recall is the perfect console for it since this game is really ideal to last played on the operate in addition to inward curt bursts.




The game is almost yous playing every bit a nameless protagonist out to endeavour the eponymous Lady Tallowmere’s serial of dungeon rooms to exam your “dungeoneering” skills. Test for what, yous may ask? We may never know, but what is for yous to honour out is how long yous tin give notice final inward this endless exploration. You start amongst a basic axe in addition to adjacent to useless fix of clothing. As yous progress inward the dungeon, which yous tin give notice produce past times finding the telephone substitution inward a room (by killing enemies) to opened upwards the gate to the adjacent one, yous unlock many dissimilar weapons, gears, in addition to power-ups that tin give notice brand your grapheme stronger in addition to bring a amend endangerment of surviving. Each room after the start has a waypoint that teleports yous dorsum to the hub room, where yous tin give notice beak to Lady Tallowmere to heal yous if yous demand it, or beak to the merchant to buy/sell items, or beak to other NPCs (more on them later). After yous bring caught your breath, healed up, in addition to create to go, but footstep dorsum to the waypoint in addition to teleport dorsum to the final room for to a greater extent than pain in addition to possibly, death.




Each room is procedurally-generated, amongst dissimilar kinds of enemies that volition endeavour to kill yous at start sight. You tin give notice purpose your shield to block attacks in addition to and hence struggle dorsum amongst the weapon that yous bring equipped. There are lots of dissimilar weapons inward the game, varying from melee weapons such every bit axes, katanas, in addition to daggers, to long-range ones such every bit H2O ice wands, grenades, in addition to rocket launchers. Yes, rocket launchers. Influenza A virus subtype H5N1 pseudo-medieval-themed RPG amongst rocket launchers. How awesome is that? These awesome weapons tin give notice wound enemies in addition to volition also wound you, similar if yous accidentally bring your ain grenade ricochet towards yous in addition to it explodes. So yous bring to last really careful inward using what type of weapon to purpose inward killing an enemy in addition to yous must also last mindful of where yous are. You may honour yourself inward a narrow corridor or a corner amongst spikes or acid fumes. You tin give notice rapidly switch from ane weapon to closed to other past times pressing the upwards or downwardly push or pressing Influenza A virus subtype H5N1 to exhibit the item wheel. Also, yous tin give notice produce interplanetary space jumps past times pressing the B push repeatedly, but again, last careful or yous may goal upwards hitting closed to spikes or larn sliced to bits past times giant buzz saws.




The game also has a bird upwards system. You capture the mortal of each enemy yous kill, in addition to upon reaching a sure enough issue of souls, yous tin give notice bird upwards in addition to increase your max health, assault power, etc. But killing enemies is no slow feat. The enemies inward these games hurt. Influenza A virus subtype H5N1 lot. And if yous are non careful in addition to produce non strategize enough, yous volition larn killed. And similar inward other roguelike games, in ane trial you’re dead, you’re dead, in addition to you’re dorsum to foursquare one, amongst none of your unlocked weapons in addition to gears in addition to power-ups. This tin give notice last really frustrating, especially if yous are having a peculiarly adept run, but if yous goal upwards dead, it would by in addition to large last your fault, Nonetheless, this game does bring a really uneven marking inward difficulty that could spike upwards suddenly, catching yous off guard fifty-fifty if yous are equipped amongst closed to legendary weapons in addition to gears.




To spice upwards your run, yous tin give notice alter closed to settings to arrive either easier or harder. To arrive easier, yous may opt to increase your max health… past times murdering kittens. It’s the game’s really humorous means to guilt-trip yous into non doing it, but really, dissimilar players bring dissimilar play styles in addition to skills in addition to if yous honour 10 max wellness points at the start of the game is seriously lacking (like I do), operate ahead in addition to beak to the NPC Esmeralda who volition tell yous that killing kittens volition increase your max health. It doesn’t brand the game whatever harder inward difficulty (as far every bit I know), hence but kill away upwards to ix kittens if yous want. If yous desire the opposite, yous may beak to the NPC that resembles Death in addition to add together closed to “punishments” into your run, similar non getting extra wellness points or coins upon killing enemies, Lady Tallowmere don’t heal you, enemies striking twice every bit heard, etc. You tin give notice also bring together challenges past times talking to the NPC Samuel, the keeper of challenges. You tin give notice participate inward challenges that alone encounter sure enough requirements, similar reaching room xx amongst alone an axe, or amongst no healing, or fighting but a unmarried sort of enemy, in addition to many others.




Overall, Tallowmere is ane amazing game that provides high replay value. It tin give notice larn really frustrating at times, but after each expiry comes promise of getting amend inward your adjacent run, given that yous also larn really lucky. Oftentimes, the lineament of the equipment that yous unlock inward rooms create upwards one's heed how far yous tin give notice operate inward your fun, but maybe, if yous play long enough, yous tin give notice primary the fine art of dodging or effective strategizing. But regardless of how yous desire to play the game amongst whatever skills that yous have, yous may honour yourself inward a peculiarly adept run, hence adept that when at final expiry has come upwards to you, yous could tell “damn, that was a adept run!” in addition to and hence yous endeavour it again. And again. May the odds, in addition to Lady Tallowmere, last e'er inward your favor.



REPLAY VALUE: high



PROS 
  • Minimalist visuals, reminiscent of the 16-bit era of gaming 
  • Very adept musical score 
  • Simplistic gameplay that tin give notice last really challenging but also rewarding 
  • Has high multifariousness of equipment that tin give notice last used to customize your character 
  • Has a lot of ways to tweak your run into making it either easier or harder, depending on your science bird in addition to play style 
  • The game tin give notice last quite violent, amongst splattering blood in addition to all, but it doesn’t endeavour to last serious due to the numerous humorous lines from NPCs in addition to the sheer silliness of the game itself 

CONS
  • The marking of difficulty is really uneven. Yes, it’s a roguelike, but the difficulty could spike upwards fifty-fifty at but the start bird of whatever run. Unless yous sacrifice kittens to bring to a greater extent than wellness in addition to bring a lot of luck amongst weapons in addition to gears establish inward treasure chests, yous mightiness non larn past times the sixth room 
  • Room arrangements tin give notice operate also similar to ane closed to other after a while 
  • Some enemies are really frustrating to struggle in addition to yous tin give notice alone promise to last lucky to larn powerful weapons in addition to gears. You cannot grind past times going dorsum to previously cleared rooms because the enemies normally don’t respawn 


RATING: 4/5 pseudo-medieval rocket launchers

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