Written past times Anthony L. Cuaycong
Title: SNK Heroines: Tag Team Frenzy
Developer: Abstraction Games
Publisher: NIS America
Price: $49.99
Genre: Fighting
Also Available On: PS4
At the plow of the millennium, SNK Corporation came out amongst the two-dimensional SNK Gals’ Fighters on the Neo Geo Pocket Color. Designed to last the woman individual version of the hugely successful The King of Fighters series, it was released close the halt of the handheld’s life cycle. Needless to say, it was an campaign to boost flagging sales; it tried to widen the user base of operations past times making 10 distaff characters from pop licenses its protagonists nether proven gameplay mechanics.
Even equally SNK Gals’ Fighters ultimately failed to help prop upwardly the Neo Geo Pocket Color, SNK patently sentiment it had a potential hitting inwards its hands. Under a dissimilar gear upwardly of circumstances together with amongst a few tweaks hither together with there, it figured to run across the same goals. Which, inwards a nutshell, was how the sentiment of a revival germinated nearly 2 decades later the title’s initial availability on shop shelves. When the mere possibility genuinely got the dark-green low-cal is plain of report to speculation. What isn’t: The studio’s determination to follow upwardly final year’s The King of Fighters XIV amongst SNK Heroines: Tag Team Frenzy.
Made commercially available final month, the spiritual successor to SNK Gals’ Fighters bears a striking resemblance to the latest iteration of the gaming company’s close accomplished franchise. Indeed, SNK Heroines: Tag Team Frenzy boasts of the same await together with experience equally The King of Fighters XIV, featuring the rendition of three-dimensional models over a two-dimensional bird together with the job of frenetic music tracks that farther inject a feel of urgency to the proceedings.
Where SNK Heroines: Tag Team Frenzy departs from its older sibling is, equally its mention indicates, inwards its all-female roster of fighters operating nether a tag-team setup. Twelve — from such notable serial equally The King of Fighters, Samurai Shodown, Fatal Fury, together with Art of Fighting — are available at the outset, amongst downloadable content promising to expand the list. (The latest additions: Thief Arthur together with Skullo Mania.) And instead of offering the commons mano-a-mano matches, the game goes the two-versus-two route, but amongst entirely 1 grapheme inwards the home of battle at whatsoever given time. Players tin direct whatsoever 2 characters at hand, post out a special 1 to start, together with and then telephone phone for substitutions on an interplanetary space expose of instances. Protagonists on 1 side part a wellness bar, but possess a split special-attack meter that fills upwardly faster at rest, together with that, in 1 lawsuit fully charged, sets upwardly the Dream Finishes required for victory.
Corollary to the intent of SNK Heroines: Tag Team Frenzy to involvement the masses, controls direct been simplified. Those steeped inwards fighting games may last disappointed amongst the lack of complexity of push combinations for spectacular moves, but newcomers will, no doubt, appreciate the absence of a learning curve. There are but 4 assault buttons, including 1 for throws. Moreover, crouching has been eliminated altogether, thereby streamlining combat for less experienced players.
Parenthetically, the relative ease amongst which SNK Heroines: Tag Team Frenzy tin last negotiated dovetails amongst its lighthearted handling of the proceedings. The Story Mode, which fleshes out the chosen characters through a serial of animated cutscenes interspersed amongst 7 fights, displays humorous touches amongst no small-scale mensurate of fan service. The costume customization options, which render players amongst opportunities to direct protagonists compete inwards diverse getups — or, equally the representative may be, stages of undress — thin on the side of comedy, amongst literally dozens of accessories on tap. Even the items that pop upwardly on the plain of combat from fourth dimension to fourth dimension for role against opponents bring or hence mensurate of silliness.
In a nutshell, SNK Heroines: Tag Team Frenzy represents SNK’s deliberate campaign to courtroom a to a greater extent than extensive consumer base, equally highlighted past times its condition equally the company’s outset release on the Switch — together with on a Nintendo platform inwards a long, long while. It’s a feast for the senses fifty-fifty when played on the go, together with its interface has been programmed to cater to casual gamers, eliminating the postulate for them to buy an arcade stick to remain competitive, whether against artificial tidings on Story together with Survival Modes or versus other players collocated or online.
Meanwhile, the characters’ narratives are compelling, together with their thoughtful presentation speaks of the campaign that went into their development. They lay claim to unique backstories, wardrobes, together with special moves, inwards the procedure providing meaning replay value. True, SNK Heroines: Tag Team Frenzy isn’t the ultra-deep fighting game that spawns tournaments akin to the Evolution Championship Series. Then again, it isn’t meant to be. Broken downwards to brass tacks, it aims to please. And, inwards this regard, it delivers.
THE GOOD
- Lighthearted fare designed to delight a broad swath of gamers
- Characters fleshed out through fully animated cutscenes
- Simple controls together with easy-to-follow gameplay mechanics
- No learning curve
- Delivers fun inwards spades
THE BAD
- Lacks the depth of gold-standard fighting games
- Short Story Modes
- Lack of complex combinations promotes push mashing
- Sometimes equally good dizzy for comfort
RATING: 8.5/10
Share This :
comment 0 comments
more_vert